Kieran Fogarty's Resume.
email: sintaxerrors@gmail.com
web site: http://kieransportfolio.blogspot.com/
Kieran Fogarty
-Currently working contract position at EA sports in vancouver canada.
2013+
-Freelance work october-december 2013
(Info avaoible upon request)
-May 2005 - July 2012
ELECTRONIC ARTS CANADA
2004 - 2005 – British Columbia Institute of Technology
web site: http://kieransportfolio.blogspot.com/
Kieran Fogarty
The Idea:
- To work in a environment that keeps me excited, and eager to learn.
I love challenges and new puzzles, of any sort.
Learning with good avenues for knowledge share, always seems to help create a positive place to invent, create, design and work.
Work Experience
-Currently working contract position at EA sports in vancouver canada.
2013+
-Freelance work october-december 2013
(Info avaoible upon request)
-May 2005 - July 2012
ELECTRONIC ARTS CANADA
- Lead Lighter and environment modeler/texture artist at Electronic Arts in Vancouver Canada
Education
2004 - 2005 – British Columbia Institute of Technology
- Graduated from the Digital Animation program.
- Learned traditional 2D animation, Photoshop , Maya, Softimage XSI, and Discreet Combustion
Skills/Profile
Skills:
- Lighting Art Lead on multiple projects, including two simultaneously.
- Quick to pick up and learn any new software when needed.
- 5 years experience texturing, modeling and Lighting environments for current gen and next gen games
- Great knowledge and problem solving skills in maya, photoshop, and many of the programs listed below.
- Creation of game ideas and game mechanics in my spare time.
- Basic understanding of Mel for maya, and currently learning Python.
- Passion for creating of both new innovative game ideas, as well as re-creation of previous concepts and ideas.
- Basic understanding and skills in both Unreal engine 3 and Crytek engine 2. (for the creation of mods in spare my time with co workers.)
- Greyblock\blocking for most levels of almost all of the games I have worked on.
Software :
- - Maya
- - Photoshop
- -Illustrator
- - Photo Modeler
- - Adobe Premier, and After Effects
- -Discreet Combustion
- - Softimage XSI
- -Headus UV Layout
- -Perforce
- -ZBrush
- -Crazy Bump
- -iStopMotion
- -Mac And PC.
Achievements
- Worked along side a group of 16 other artists, part of Sketrchrospective, to create two illustrated books, including current production of an illustrated story book.
References Available upon request
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